在winhttp.dll中访问冲突

我试图在C ++中使用WinHTTP执行HTTP GET,但是在解析名称(在状态回调函数中获得WINHTTP_CALLBACK_STATUS_NAME_RESOLVED之后)的某个时刻它会崩溃。 我在winhttp.dll中遇到访问冲突。 这个callstack是:

winhttp.dll!HTTP_USER_REQUEST :: _ IndicateSocketAddress()+ 0x221ed字节
winhttp.dll!HTTP_USER_REQUEST :: OnDnsNameResolved()+ 0x24字节
winio.dll!WEBIO_REQUEST :: _ OnInformation()+ 0x1c0c bytes webio.dll!_WaIndicateHttpRequestInformation@16()+ 0x15a bytes webio.dll!_WaHttpInformationConnection@16()+ 0x7a bytes
webio.dll!_WapTcpDnsQueryCompletionRoutine@12()+ 0x2f字节
webio.dll!_WapCallDnsQueryCompletion@12()+ 0x6d bytes webio.dll!_WaDnsResolutionWorker@8()+ 0x157 bytes ntdll.dll!_TppSimplepExecuteCallback@8()+ 0x7b bytes
ntdll.dll !TppWorkerThread@4()+ 0x5a4字节
kernel32.dll!@ BaseThreadInitThunk @ 12()+ 0x12字节
ntdll.dll!__ RtlUserThreadStart @ 8()+ 0x27字节
ntdll.dll!__ RtlUserThreadStart @ 8()+ 0x1b字节

相关代码是:

enum OnlineState
{
    OnlineState_Idle,
    OnlineState_Registering
};

static OnlineState g_OnlineState = OnlineState_Idle;
HINTERNET g_Request = 0;
HINTERNET g_Connection = 0;
unsigned char g_HTTPBuffer[1024];

void HTTPRequestComplete()
{
    if(g_Request != 0)
    {
        WinHttpCloseHandle(g_Request);
        g_Request = 0;
    }
    if(g_Connection != 0)
    {
        WinHttpCloseHandle(g_Connection);
        g_Connection = 0;
    }
    g_OnlineState = OnlineState_Idle;
}

void HTTPAsyncCallback(HINTERNET hInternet, DWORD_PTR dwContext, DWORD dwInternetStatus, LPVOID lpvStatusInformation, DWORD dwStatusInformationLength)
{
    switch(dwInternetStatus)
    {
        case WINHTTP_CALLBACK_STATUS_SENDREQUEST_COMPLETE:
        {
            // Get the response
            if (!WinHttpReceiveResponse(g_Request, 0))
            {
            // Failed to get the response
                HTTPRequestComplete();
                return;
            }
        }
        break;

        case WINHTTP_CALLBACK_STATUS_HEADERS_AVAILABLE:
        {
            DWORD statusCode = 0;
            DWORD statusCodeSize = sizeof(DWORD);

            if (!WinHttpQueryHeaders(g_Request,
                           WINHTTP_QUERY_STATUS_CODE |     WINHTTP_QUERY_FLAG_NUMBER,
                           WINHTTP_HEADER_NAME_BY_INDEX,
                           &statusCode,
                           &statusCodeSize,
                           WINHTTP_NO_HEADER_INDEX))
            {
                // Failed to query headers
                HTTPRequestComplete();
                return;
            }

            if (HTTP_STATUS_OK != statusCode)
            {
                // Error status
                HTTPRequestComplete();
                return;
            }

            if (!WinHttpReadData(g_Request,
                           g_HTTPBuffer,
                           sizeof(g_HTTPBuffer),
                           0))
            {
                // Error reading data
                HTTPRequestComplete();
                return;
            }
        }
        break;

        case WINHTTP_CALLBACK_STATUS_READ_COMPLETE:
        {
            if (dwStatusInformationLength > 0)
            {
                // Store the data

                // Read the next data
                if (!WinHttpReadData(g_Request,
                                     g_HTTPBuffer, 
                                         sizeof(g_HTTPBuffer),
                                     0))
                {
                    // Error
                HTTPRequestComplete();
                return;
            }
        }
        else
        {
            // Request completed OK
            HTTPRequestComplete();
        }
    }
    break;

    default:
        break;
    }
}

// Online functionality
void Online_UpdateServer()
{
    switch(g_OnlineState)
    {
    case OnlineState_Idle:
        {
            // Get our local ip address by connecting a local socket to a web address and reading the socket name

            // Look up the address to connect to
            addrinfo hints;
            addrinfo* res = 0;
            memset(&hints, 0, sizeof hints);
            hints.ai_family = AF_UNSPEC;
            hints.ai_socktype = SOCK_DGRAM;
            getaddrinfo("www.google.com", "80", &hints, &res);

            // Create the socket
            int tempSocket = socket(res->ai_family, res->ai_socktype, res->ai_protocol);
            unsigned int localAddress = 0;
            if (tempSocket >= 0)
            {
                // Connect the socket
                connect(tempSocket, res->ai_addr, res->ai_addrlen);

                // Get the socket name (our local ip address)
                sockaddr_in localName;
                memset(&localName, 0, sizeof(localName));
                int bufferSize = sizeof(localName);
                if(getsockname(tempSocket, (sockaddr*)&localName, &bufferSize) == 0)
                {
                    // Get the IP address
                    localAddress = localName.sin_addr.S_un.S_addr;
                }

                closesocket(tempSocket);
            }

            // Connect
            g_Connection = WinHttpConnect(g_Internet, L"www.google.com", INTERNET_DEFAULT_PORT, 0);

            // Open the request
            std::wstringstream urlString;
            urlString << L"/";
            std::wstring tempString = urlString.str();
            const wchar_t* wurlString = tempString.c_str();
            g_Request = WinHttpOpenRequest(g_Connection, 0, wurlString, 0, WINHTTP_NO_REFERER, WINHTTP_DEFAULT_ACCEPT_TYPES, 0);

            // Install the status callback function.
            if(WINHTTP_INVALID_STATUS_CALLBACK == WinHttpSetStatusCallback(g_Request, (WINHTTP_STATUS_CALLBACK)HTTPAsyncCallback, WINHTTP_CALLBACK_FLAG_ALL_NOTIFICATIONS, NULL))
            {
                OutputDebugString(L"Error");
            }

            // Send the request
            if(!WinHttpSendRequest(g_Request, WINHTTP_NO_ADDITIONAL_HEADERS, 0, WINHTTP_NO_REQUEST_DATA, 0, 0, 0))
            {
                OutputDebugString(L"Error");
            }

            // Log that we're registering
            g_OnlineState = OnlineState_Registering;
        }
        break;

    case OnlineState_Registering:
        {
            // Don't do anything, as we're currently registering
        }
        break;

    default:
        break;
    }
}

g_Internet是这样初始化的:

// Initialise HTTP
g_Internet = WinHttpOpen(L"Boomba", WINHTTP_ACCESS_TYPE_DEFAULT_PROXY, WINHTTP_NO_PROXY_NAME, WINHTTP_NO_PROXY_BYPASS, WINHTTP_FLAG_ASYNC);

据我所知,我正在初始化并正确使用WinHTTP,并且一切似乎都会恢复正常而没有错误。 该回调被调用两次,第一次使用WINHTTP_CALLBACK_STATUS_RESOLVING_NAME,然后使用WINHTTP_CALLBACK_STATUS_NAME_RESOLVED,之后我得到访问冲突:

0xC0000005:访问冲突读取位置0x00000014

位置变化,各种各样的事情,所以我认为它看起来可能是一个线程问题,但我不知道什么可能是问题。 有任何想法吗? (我在Windows 7 64位上运行)。


    if (WINHTTP_INVALID_STATUS_CALLBACK == WinHttpSetStatusCallback(
       g_Request, 
       (WINHTTP_STATUS_CALLBACK)HTTPAsyncCallback,        // <=== evil
       WINHTTP_CALLBACK_FLAG_ALL_NOTIFICATIONS, 
       NULL))

编译器最初抱怨你的函数和需要的函数指针类型不匹配。 通过关闭编译器来解决问题。 但是这并没有解决问题。 现在你给自己买了一个真正的问题,一个损坏的堆栈。 很难诊断。

回调函数必须声明为__stdcall,而不是默认的__cdecl调用约定。 Windows头文件使用CALLBACK宏。 固定:

 void CALLBACK HTTPAsyncCallback(/* etc*/)

当然,删除该演员。

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