可观察的集合没有得到UI更改的更新
我试图将一个可观察的集合绑定到用户控件,但它没有得到用户更改的更新,但是当通过代码更改用户控件时它正在更新。 以下是我尝试的一个例子。 它可能有点长,但它正在工作,因此您可以复制和粘贴代码。
请在帖子末尾看到我的问题。
--Customer.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.ComponentModel;
namespace TestMVVM
{
class Customer : INotifyPropertyChanged
{
private string firstName;
private string lastName;
public string FirstName
{
get { return firstName; }
set
{
if (firstName != value)
{
firstName = value;
RaisePropertyChanged("FirstName");
}
}
}
public string LastName
{
get { return lastName; }
set
{
if (lastName != value)
{
lastName = value;
RaisePropertyChanged("LastName");
}
}
}
#region PropertChanged Block
public event PropertyChangedEventHandler PropertyChanged;
private void RaisePropertyChanged(string property)
{
if (PropertyChanged != null)
{
PropertyChanged(this,
new PropertyChangedEventArgs(property));
}
}
#endregion
}
}
--UCTextBox.xaml
<UserControl x:Class="TestMVVM.UCTextBox"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Height="40" Width="200">
<Grid>
<TextBox Height="23" HorizontalAlignment="Left" Margin="10,10,0,0" Name="txtTextControl"
VerticalAlignment="Top" Width="120" />
</Grid>
--UCTextBox.xaml.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Collections.ObjectModel;
using System.ComponentModel;
namespace TestMVVM
{
///
/// Interaction logic for UCTextBox.xaml
///
public partial class UCTextBox : UserControl, INotifyPropertyChanged
{
public UCTextBox()
{
InitializeComponent();
}
public static readonly DependencyProperty TextProperty =
DependencyProperty.Register("Text", typeof(string), typeof(UCTextBox),
new UIPropertyMetadata(string.Empty, new PropertyChangedCallback(textChangedCallBack)));
static void textChangedCallBack(DependencyObject property, DependencyPropertyChangedEventArgs args)
{
UCTextBox pasTextBox = (UCTextBox)property;
pasTextBox.txtTextControl.Text = (string)args.NewValue;
}
public string Text
{
get
{
return (string)GetValue(TextProperty);
}
set
{
SetValue(TextProperty, value);
NotifyPropertyChanged("Text");
}
}
private void NotifyPropertyChanged(String info)
{
if (PropertyChanged != null)
{
PropertyChanged(this, new PropertyChangedEventArgs(info));
}
}
#region INotifyPropertyChanged Members
public event PropertyChangedEventHandler PropertyChanged;
#endregion
}
}
- Window1.xaml
<Window x:Class="TestMVVM.Window1"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:TestMVVM"
Title="Window1" Height="300" Width="300">
<Grid>
<local:UCTextBox x:Name="txtUC" />
<Button Height="23" HorizontalAlignment="Left" Margin="39,0,0,82"
Name="btnUpdate" VerticalAlignment="Bottom" Width="75" Click="btnUpdate_Click">Update</Button>
<Button Height="23" Margin="120,0,83,82" Name="btnChange" VerticalAlignment="Bottom" Click="btnChange_Click">Change</Button>
</Grid>
- Window1.xaml.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Collections.ObjectModel;
namespace TestMVVM
{
///
/// Interaction logic for Window1.xaml
///
public partial class Window1 : Window
{
CustomerHeaderViewModel customerHeaderViewModel = null;
public Window1()
{
InitializeComponent();
customerHeaderViewModel = new CustomerHeaderViewModel();
customerHeaderViewModel.LoadCustomers();
txtUC.DataContext = customerHeaderViewModel.Customers[0];
Binding binding = new Binding();
binding.Source = customerHeaderViewModel.Customers[0];
binding.Path = new System.Windows.PropertyPath("FirstName");
binding.Mode = BindingMode.TwoWay;
binding.UpdateSourceTrigger = UpdateSourceTrigger.PropertyChanged;
txtUC.SetBinding(UCTextBox.TextProperty, binding);
}
private void btnUpdate_Click(object sender, RoutedEventArgs e)
{
MessageBox.Show(customerHeaderViewModel.Customers[0].FirstName);
}
private void btnChange_Click(object sender, RoutedEventArgs e)
{
txtUC.Text = "Tom";
}
}
class CustomerHeaderViewModel
{
public ObservableCollection Customers { get; set; }
public void LoadCustomers()
{
ObservableCollection customers = new ObservableCollection();
customers.Add(new Customer { FirstName = "Jim", LastName = "Smith", NumberOfContracts = 23 });
Customers = customers;
}
}
}
当我运行Window1.xaml时,我的用户控件将数据显示为“Jim”。 现在,当我改变文本说“约翰”,点击更新,消息框仍然显示“吉姆”,这意味着可观察集合没有得到更新。 当我点击更改按钮时,用户控件将数据更改为“汤姆”。 现在当我点击更新按钮时,Messagebox显示“Tom”。 任何人都可以告诉我如何通过更改用户控件中的数据而不是通过代码来实现可观察集合的更新?
这是因为你没有处理txtTextControl.TextChanged事件,所以你的Text依赖项属性永远不会更新。
无论如何,您不需要使用DependencyPropertyChangedCallback和事件处理程序手动处理,您可以将txtTextControl.Text绑定到Text依赖项属性:
<TextBox Height="23" HorizontalAlignment="Left" Margin="10,10,0,0" Name="txtTextControl"
VerticalAlignment="Top" Width="120"
Text="{Binding Path=Text, RelativeSource={RelativeSource Mode=FindAncestor, AncestorType={x:Type local:UCTextBox}}}"/>
一个可观察的集合,只观察集合。 当单个项目的字段确实发生变化时,您将收到有关添加或删除项目的通知。 这是完全不同的东西。 就像Thomas Levesque说的那样,你只需要绑定正确的属性。
链接地址: http://www.djcxy.com/p/46569.html上一篇: observable collection not getting updated on UI change
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